type TPlayerObject = class(TVisualObject)
None.
constructor Create(TimeCreate: integer; ownTeamName: string; ownSide: TSide; TeamName: string; UniformNumber: integer); |
function isEqual(obj: TObject): boolean; override; |
constructor Create(TimeCreate: integer; ownTeamName: string; ownSide: TSide; TeamName: string; UniformNumber: integer); |
function isEqual(obj: TObject): boolean; override; |
BodyDir: |
FaceDir: |
HeadDir: |
TeamName: |
UniformNumber: |
BodyDir: |
FaceDir: |
HeadDir: |
TeamName: |
UniformNumber: |